TALL video claim
TALL is our acronym for "Turn Aspect Latitude/Longitude"©
Since the dawn of communication we Modern Humans have sought to express ourselves using a wide variety of media. One of the earliest known examples of such media is this 70,000 year old elongated cube of ochre.

This art is scribed on a media so small that it can be easily concealed in a closed hand. We question whether this art was intended to be viewed as wide or tall?
Artists and scholars used movable media to form early glyphs, and graphic art works including alphabetic scribing leading to cuneiform, sanskrit and other early art and communication.
In some early cave paintings we found a generous flat wall that provided the ideal canvas for us to scratch, chisel, and even paint our content. Thusly the aspect ratio of the cave wall set the canvas and we provided the content/art on the media. Aspect ratio is a major component of the nature of art.
Over millenia enabling technologies like piling up stones to stand taller or developing the ramp allowed incremental change in the Aspect Ratio of the cave art and all media.
Enabling technologies grew at lightning pace as civilization advanced, including some highlight moments, such as binding of books, the printing press, photography, harnessing radio waves and electricity, telephone, television, video, the announcement of "The Age of Videography" by Miller Freeman Publishers in 1996 and modern internet video streaming technologies.
This procession of events provided the precise context for a new media plan, TALL video, to become part of the Modern Human communication toolkit.
TALLvideo.net advocates a new way of viewing the world . . . a new media that has built on all the advances of Modern Human art and that only could have been devised or implemented when the enabling technologies were set.
The precise moment for the development of TALL video was the end of 2008 just before digital video was to be deployed in the United States. At that moment Videography Lab architect/researcher, Bob Kiger asked this simple question to the Creative Cow Community:
"Suppose I want to shoot a vertical movie and than imbed a player on my website so viewers would watch this vertical movie as shot. In effect a Tall video. Where could I find such a vertical online player? http://forums.creativecow.net/readpost/117/856941
As the year rolled over into 2009 a variety of peers gave opinions on how to achieve TALL video, but showed no examples or results. We even challenged the broader creative world by pointing to the ads on the Creative Cow site and how none of them contained live video, lest of all TALL video. There was a response throughout the entire world. Google or Live Search <TALL video> and our thread was/is on page one. And most notably the vertical size of Google ads grew quickly.
We deliberately use the word TALL as an acronym for "Turn Aspect Latitude/Longitude after Jim Folliard of Gearshift.TV actually built what we claim was the first TALL video player and displayed it by linking it into the thread. Bob Kiger and Jim Folliard decided that they had together made a unique display of TALL video and immediately claimed it as Intellectual Property. Copyrights, trademark, tradename and websites were immediately applied for or secured.
Continued research revealed one prior construction of a tall/vertical video player. The artist was contacted and invited to join TALLvideo.net though he seemed adverse to the idea even though he never followed through and did anything with the technique. Our invitation still stands.
We also contacted folks who had been involved in early enabling technologies, inviting them to participate. Each member is free to make what they can out of their TALL video enterprise.
We agreed that TALL video techniques should be open source with funds, if accrued, going to advance the art and science of TALL video, thereby making it ever more efficient and universally standardized.
EMAIL US